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Interview of the AX champion!!
Post by Tonio on Jul 21st, 2003, 7:48pm

It's on MASAO'S Japanese board. NONIRI (ranked first in 5 out of the 6 AX circuits) has finally joined it and the thread is now very loooong.

the first things I've read:
-to get the 3rd seal for each circuit youy have to beat the staff ghost. but to race against it, there'S a trick: select the champion ghost as rival with the right paddle (best player on your machine) and... keep going right and brake.
-he now plays with his 11th licence card (you have to change your card every 50 times). He played mute city around 330 times and the other circuits 30 times

=50000Y (if he plays in a cheap game center like me)
=415$

to be continued... (now I have to write my last report for this year in Kyoto )


Re: Interview of the AX champion!!
Post by EMAGDNIM on Jul 21st, 2003, 10:30pm

my GOD that's wicked/crazy...amounts of money and efforts...buy again he is the fastest...

thanks for the info...
Re: Interview of the AX champion!!
Post by crAsh on Jul 22nd, 2003, 04:17am

With this said, I guess I'll always be the last... I don't want to spend 400$ at the arcade center (not including the fact that Paris' arcade centers are way more expensive than in Kyoto).
Re: Interview of the AX champion!!
Post by Tonio on Jul 22nd, 2003, 05:07am

sorry, 360 times for mute city.

for the strat,
"dash start" (I don't know the timing, he doesn't explain it but someone has just asked...)
then when the countdown "disappears", turn the wheel by 20deg on the left, pull the left paddle, push the brake pedal strongly but briefly, and then have the wheel back at 0 deg. you know what? you drift and you're going straight. keep pulling the right paddle during the race.
when you first boost you get a great accel. but while getting used to drifting, you don't need to boost (the danger is...your energy run out, you try to reach the pit zone, bad manip, crash....). Then when master this, boost at the time you turn the wheel, so that the loss of speed is reduced.
In some areas you happen to do a "minijump": even if there is nothing to make you fly, while pulling the left paddle, your accel is so high that in these areas you're "blown away".
first lap:10"6
then 7"8 (once 7"6but he doesn't know why)

also
-turn the wheel very smoothly
-boost right after the line and keep boosting till you reach the pit zone on the right, then before the next turn, once more after it. that's 4 or 5 boosts per lap.
-take the first dash plates on the first lap, for the others, it's better to keep the inside of track

___________


when you can play AX, it may be useful.
I'm trying to resist not to play before I have my mc with a GX file (friday?).
Re: Interview of the AX champion!!
Post by FluddyFlea on Jul 22nd, 2003, 08:48am

on Jul 22nd, 2003, 05:07am, Tonio wrote:
sorry, 360 times for mute city.

for the strat,
"dash start" (I don't know the timing, he doesn't explain it but someone has just asked...)
then when the countdown "disappears", turn the wheel by 20deg on the left, pull the left paddle, push the brake pedal strongly but briefly, and then have the wheel back at 0 deg. you know what? you drift and you're going straight. keep pulling the right paddle during the race.
when you first boost you get a great accel. but while getting used to drifting, you don't need to boost (the danger is...your energy run out, you try to reach the pit zone, bad manip, crash....). Then when master this, boost at the time you turn the wheel, so that the loss of speed is reduced.
In some areas you happen to do a "minijump": even if there is nothing to make you fly, while pulling the left paddle, your accel is so high that in these areas you're "blown away".
first lap:10"6
then 7"8 (once 7"6but he doesn't know why)

also
-turn the wheel very smoothly
-boost right after the line and keep boosting till you reach the pit zone on the right, then before the next turn, once more after it. that's 4 or 5 boosts per lap.
-take the first dash plates on the first lap, for the others, it's better to keep the inside of track


Great! I'll try that right away! Umm... 5 years until release in europe
Re: Interview of the AX champion!!
Post by F-Zero Fanatic on Jul 22nd, 2003, 09:32am

on Jul 22nd, 2003, 08:48am, FluddyFlea wrote:
Great! I'll try that right away! Umm... 5 years until release in europe


Heh heh.

October 31st!
Re: Interview of the AX champion!!
Post by EMAGDNIM on Jul 22nd, 2003, 11:11am

Man...I hope my local arcade import this (they import a lot of the new Japanese games)
Re: Interview of the AX champion!!
Post by Tonio on Jul 22nd, 2003, 11:55pm

for the good start at the coutdown, you have to start accel. when 2 disappear and 1 appear in blue. it allows to accel progressively and if you succeed the wheel will vibrate.
(with dark condor)

to build dark condor the parts are:
body: brave eagle
cockpit: dark chaser
boost: airloss (?)
I found this using a little "customize simulation" on a japanese web page: you select 3 parts and it gives you the name of the car.

Re: Interview of the AX champion!!
Post by nordic on Jul 24th, 2003, 04:45am

can someone please explain in more detail how to race against the staff ghost? and during turbo-drift do you ever let go of the paddle after you are in high speed drift? Or just keep holding paddle for the rest of entire race and just use boost when possible?
Re: Interview of the AX champion!!
Post by Tonio on Jul 24th, 2003, 07:44am

I just translate what the japanese player say actually. so sorry for the possible mistakes.

staff ghost : when you select the track if you pull the right paddle you can change your opponent (4 choices). when you're on the last choice on the right, press the brake pedal and... "champion ghost" becomes "staff ghost" in japanese

for the turbo-drift, don't let go the paddle. seems too easy. boost is not that important.
I'll try tomorrow... at last... with the GX memory card!
Re: Interview of the AX champion!!
Post by Supreme on Jul 24th, 2003, 6:56pm

Wow, great stuff !

@Tonio
Can you please post or pm a link to this japanese MASAO board?
Re: Interview of the AX champion!!
Post by Tonio on Jul 25th, 2003, 01:35am

http://bbs3.sekkaku.net/bbs/fzero.html

Re: Interview of the AX champion!!
Post by Kirby Sim on Jul 27th, 2003, 2:37pm

on Jul 22nd, 2003, 05:07am, Tonio wrote:
sorry, 360 times for mute city.

for the strat,
"dash start" (I don't know the timing, he doesn't explain it but someone has just asked...)
then when the countdown "disappears", turn the wheel by 20deg on the left, pull the left paddle, push the brake pedal strongly but briefly, and then have the wheel back at 0 deg. you know what? you drift and you're going straight. keep pulling the right paddle during the race.
when you first boost you get a great accel. but while getting used to drifting, you don't need to boost (the danger is...your energy run out, you try to reach the pit zone, bad manip, crash....). Then when master this, boost at the time you turn the wheel, so that the loss of speed is reduced.
In some areas you happen to do a "minijump": even if there is nothing to make you fly, while pulling the left paddle, your accel is so high that in these areas you're "blown away".
first lap:10"6
then 7"8 (once 7"6but he doesn't know why)

also
-turn the wheel very smoothly
-boost right after the line and keep boosting till you reach the pit zone on the right, then before the next turn, once more after it. that's 4 or 5 boosts per lap.
-take the first dash plates on the first lap, for the others, it's better to keep the inside of track

___________


when you can play AX, it may be useful.
I'm trying to resist not to play before I have my mc with a GX file (friday?).


A few questions that I hope you can kindly answer:

1) 'Boost at the time you turn the wheel.' Do you mean to boost when turning 20 degrees left, or boost when turning back to 0 degrees? If possible, could you please run through the whole procedure again, using your own words?

2) You said that at a few places, your machine will fly, because 'while you are pulling the left paddle, your acceleration will be very high..' Don't you mean the right paddle?? Or do you mean something else?

Thanks.
Re: Interview of the AX champion!!
Post by Tonio on Jul 27th, 2003, 9:02pm

that's my own words... I'm just French y'know.

start: during the coutdown accel between 2 and 1. then 0: brake (an instant) , turn (20deg), pull the left paddle and keep it pulled till the end... of the race, have the wheel back.
I didn't do it myself, can't explain it another way.

2nd lap~: you have to keep pulling the left (yes left) paddle, remember?. boost when you turn (at the entrance of the corners)
Re: Interview of the AX champion!!
Post by Kirby Sim on Jul 28th, 2003, 09:13am

on Jul 27th, 2003, 9:02pm, Tonio wrote:
that's my own words... I'm just French y'know.

start: during the coutdown accel between 2 and 1. then 0: brake (an instant) , turn (20deg), pull the left paddle and keep it pulled till the end... of the race, have the wheel back.
I didn't do it myself, can't explain it another way.

2nd lap~: you have to keep pulling the left (yes left) paddle, remember?. boost when you turn (at the entrance of the corners)


Thanks! I just heard that an arcade somewhere in my country (Singapore) has got the game. I'm gonna try it out pretty soon! Hurrah!!
Re: Interview of the AX champion!!
Post by Barry on Jul 28th, 2003, 4:48pm

Heh. Good luck trying to find an arcade up here.... Closest place to have one is about 2-3 hours from my place.

Then again..... I'm not keen on driving that (ONE WAY) just to play.
Re: Interview of the AX champion!!
Post by Midiman on Jul 30th, 2003, 06:06am

I was just at Arcade Infinity today and they do have the F-Zero AX arcade.

Since I'm such a n00bie at it, could someone tell me how to get started? I want to build the Dark Condor but how many points to I have to get to buy parts? And what's the best way to get a lot of points?

Thanks in advance.
Re: Interview of the AX champion!!
Post by Kirby Sim on Aug 2nd, 2003, 12:01am

I tried to do the drifting on AX yesterday.... argh... I failed miserably.

Do you brake before you turn the wheel leftwards by 20 degrees, or after you turned the wheel leftwards?

How do you know if you've succeeded?

This technique works with E grip machines that are light, right?
Re: Interview of the AX champion!!
Post by Tonio on Aug 2nd, 2003, 8:02pm

forget the 20deg stuff. it's only for the start. I set my 1'21 PR by startung the drift at the first corner (brake->turn the wheel->left paddle pulled and keep it pulled) then for each corner you only have to turn the wheel (always having the left paddle pulled). if you lose your drift start (it happens sometimes) it again (brake>turn...)
you only need an E-grip I think for drift-turbo. if the car is light you're acceleration will be better

I've played AX around 65 times
use rainbow phenix.

to build dark condor, you don't need a certain number of points. all parts have the same price. when you can choose a part among 6 (15000pts), if there is one of dark condor buy it otherwise exit and the next time you're asked to choose the part you may see one of them.
I've put the name of the 3 parts of dark condor somewhere on this board

Re: Interview of the AX champion!!
Post by Ryan Jenning on Aug 3rd, 2003, 4:42pm

Hey KirbySim, I know that this is way off-topic, but it deeply concerns me because I got ripped off by a lady in Singapore. It is still illegal to copy games right over there right? I was on eBay and bought a "new and sealed F-Zero MV game" which turned out to be a very high quality copy, but still a copy, and the game wouldn't save. Also, is there a Nintendo of Singapore or something because Nintendo of America said they would report it to the proper area of the company. Dave, you can move this if you want, but I just need KirbySim to see it. Thanks!
Re: Interview of the AX champion!!
Post by Kirby Sim on Aug 3rd, 2003, 10:44pm

on Aug 3rd, 2003, 4:42pm, Ryan Jenning wrote:
Hey KirbySim, I know that this is way off-topic, but it deeply concerns me because I got ripped off by a lady in Singapore. It is still illegal to copy games right over there right? I was on eBay and bought a "new and sealed F-Zero MV game" which turned out to be a very high quality copy, but still a copy, and the game wouldn't save. Also, is there a Nintendo of Singapore or something because Nintendo of America said they would report it to the proper area of the company. Dave, you can move this if you want, but I just need KirbySim to see it. Thanks!


I'm very sorry that a fellow citizen of Singapore did this to you.

Yes, it is illegal to copy games over here, much like everywhere else. However, I know of plenty of people/places that do sell bootleg games. For instance, I only have to travel 30 minutes or so to get the latest PS2 or GBA bootleg games.

No, there's no Nintendo of Singapore. Maybe that may explain why the GameCube is not so popular here.

Here's wishing that Nintendo can do something for you.
Re: Interview of the AX champion!!
Post by Kirby on Aug 4th, 2003, 06:33am

hey Kirby Sim

Which arcade in SG has AX?

Re: Interview of the AX champion!!
Post by Feel100 on Aug 5th, 2003, 02:56am

on Jul 22nd, 2003, 11:55pm, Tonio wrote:
to build dark condor the parts are:
body: brave eagle
cockpit: dark chaser
boost: airloss (?)
I found this using a little "customize simulation" on a japanese web page: you select 3 parts and it gives you the name of the car.


would you put the link of that customize simulation?

=======================================
And i also wondering what's the use of pilot??
does it affect the ability of the mechine?
cos i cant see the difference after i change the pilot...
waste we 20000 point
Re: Interview of the AX champion!!
Post by Supreme on Aug 5th, 2003, 12:59pm

No, the pilots have no effect on your settings or abilities.
Re: Interview of the AX champion!!
Post by Kirby Sim on Aug 17th, 2003, 08:49am

on Aug 4th, 2003, 06:33am, Kirby wrote:
hey Kirby Sim

Which arcade in SG has AX?


Oh, sorry to answer your question this late.

I was playing at the one in the arcade at Bishan Junction 8. They have 2 standard machines linked to each other.

Last I heard, Jurong Point and Centrepoint also has AX machines. I didn't check them out myself, though - they're all the way in the West, and I live all the way in the East.
Re: Interview of the AX champion!!
Post by C0NTACT on Aug 27th, 2003, 6:51pm

I heard that there is an web-site which has a F-Zero AX Machine Part Selection Simulator - does anyone know the link for that? (I know I have myself the Grampus part, but what cockpit and booster combination will make it a Rave Grampus?- anyhow, I'd still want to try and get that Dark Condor coz the name sounds a heck of a lot better).
Re: Interview of the AX champion!!
Post by midiman on Aug 27th, 2003, 8:52pm

http://okayama.cool.ne.jp/megatazo/

It's ブレイブ イーグル(Brave Eagle) for Body,
ダーク チェイサー(Dark Chaser) for Cockpit,
and エウロス−01(Euros-01?Aeros-01?) for Booster.

Machine: ダークコンドル(Dark Condor)
Body: D
Boost: E
Grip: E
Weight: 870

Rave Grampus is the default one at the site.
body: Splash Whale
cockpit: Rave Drifter
booster: Euros-01?Aeros-01?

Re: Interview of the AX champion!!
Post by C0NTACT on Aug 28th, 2003, 7:04pm

Thanks again Midiman...

But I never thought that you're supposed to build a really crappy ship to do that crazy drift thing.


Re: Interview of the AX champion!!
Post by C0NTACT on Aug 28th, 2003, 7:06pm

whoops- just one more thing... right before you race (on the condition that you're attempting the turbo-drift with the dark-condor), do you set your machine to maximum acceleration or maximum top-speed? (or whatever's better).
Re: Interview of the AX champion!!
Post by Tonio on Aug 31st, 2003, 07:38am

max accel setting