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F-Zero (Super Nintendo) >> FZSNES General Discussion >> Ranks?
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Ranks?
Post by Stan on May 4th, 2003, 10:17am

Hey all, it's been awhile since I've been active in F-zero, but I am trying to get back into over summer vacation. I was just wondering how does one become a King in the ranking? Do you have to reach a certain amount of points, or just pass the lowest King player? Thanks,
Re: Ranks?
Post by Barry on May 4th, 2003, 11:10am

Welcome back, Stan.

Points are awarded based on your positions in the 5 lap times and 1 lap times for each course. The lower you are from the top determines how many points you have.

IE: if you are ranked 57th for a lap, you have 57 points.

Better position for 5 lap and 1 lap = Less points.

Check the overall rankings to see the point level you'll need to acheive the King ranking and give it your all.

(Or to sum up, yes. You have to lower your point low enough to pass the lowest King ranked player.)
Re: Ranks?
Post by djungelurban on May 4th, 2003, 3:51pm

on May 4th, 2003, 11:10am, Barry J. Herbert II wrote:
Check the overall rankings to see the point level you'll need to acheive the King ranking and give it your all.

(Or to sum up, yes. You have to lower your point low enough to pass the lowest King ranked player.)


I'm not entirely sure of that since last week the highest ranked Expert was myself on 17th place. But this weeks highest Expert is Daniel Yavitz on 18th...
Re: Ranks?
Post by Webmaster on May 4th, 2003, 4:26pm

Each rank is based on 10% of the total number of players. When we received our 60th SNES player, 18th position became an Expert because it's now in the top 30%.

The system sounds strange to some at first, but if you watch it do its job over the course of a few months, you'll see that it works very well. It's been in effect for GBA for over a year and a half, and I'm extremely pleased with how well it keeps inactive players in the same rank over a long period of time.

"Border" players such as Daniel Yavitz (Bishop/Expert) will occasionally change ranks. But that's the beauty of the system. The more players that join, but are unable to beat Daniel, the more likely he is to settle in as an Expert. But if a higher percentage of players start passing him, then logically he only deserves the Bishop rank, and that's where he'd fall to.

The ranking system is an important feature of the site, so please ask any more questions you have about it.

Re: Ranks?
Post by djungelurban on May 5th, 2003, 08:30am

on May 4th, 2003, 4:26pm, Webmaster wrote:
Each rank is based on 10% of the total number of players. When we received our 60th SNES player, 18th position became an Expert because it's now in the top 30%.

I thought it was something like that. I saw that you finished the PHP profiles. It looks really good. Thanks...
Re: Ranks?
Post by Stan on May 5th, 2003, 6:38pm

Okay, another question about the ranks...what happens with rounding? let's say we get 65 players (no doubt we will shortly) then the top 10% are the top 6.5 players. You can't round up all the way down, since then we will need 70 players...so do you make more higher ranks, more lower ranks, or is it dependent on the joining player's 'rank'? Thanks
Re: Ranks?
Post by Webmaster on May 5th, 2003, 8:02pm

on May 5th, 2003, 6:38pm, Stan wrote:
Okay, another question about the ranks...what happens with rounding? let's say we get 65 players (no doubt we will shortly) then the top 10% are the top 6.5 players. You can't round up all the way down, since then we will need 70 players...so do you make more higher ranks, more lower ranks, or is it dependent on the joining player's 'rank'? Thanks


All decimals are DROPPED. No rounding up at all. This makes sense if you look at it logically . . . in your example, with 65 players, 7th position is NOT in the top 10%, so that player hasn't earned the King title. Ranks must be fully earned. 7th would rightfully be placed in the Master rank. It never has anything to do with the joining player's rank, it's always done like this:

Again using the example of 65 players...

65 * 10% = 6.5 ... decimal is dropped ... 6 Kings:
#1 is always Champion
#2 thru #6 are King

65 * 20% = 13 ... #13 is last Master:
#7 thru #13 are Master

65 * 30% = 19.5 ... decimal is dropped ... #19 is last Expert:
#14 thru #19 are Expert

... and so on. GBA is done exactly the same way, but using 2.5% increments for the top 50% due to the A-D sub-rankings (which is because the membership total is so large).

Hope this answers your question!

Dave
Re: Ranks?
Post by Stan on May 6th, 2003, 1:42pm

it does indeed and it makes sense too, thanks!