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Topic: F-Zero: Maximum Velocity 2 for GameCube!! (Read 781 times) |
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FluddyFlea
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wut?

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Re: F-Zero: Maximum Velocity 2 for GameCube!!
« Reply #11 on: Apr 8th, 2003, 1:32pm » |
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it only got a crappy 6.1 over at ign.com. guess ill have to wait for fzero GC
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Mark Slight in FZX competition. //Two wrongs don't make a right, but three lefts do!
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KEJackson
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Re: F-Zero: Maximum Velocity 2 for GameCube!!
« Reply #12 on: May 18th, 2003, 7:36pm » |
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Just a week or two ago, May 7, 2003, I made what might have been the most disasterous purchase of a videogame I could. A friend of mine bought this game when it came out in mid-April. The name: Tube Slider. The past two weeks have been the most exilerating yet. Speed combined with agony and frustration of resigning ( I only recieved 2 GAME OVERS thus far) has got me glued to the Gamecube and TV the majority of the time I am not doing something remotely related to school. Also recently, I was awarded Honor Council Status in my schools Student Council, and had to go on a tour of the school, and say speeches to the public about the Presidential crisis(There was a conflict with the two canadate's families, and the result of this was both was declared co-president, a fate I had predicted as a joke to my friends. Some joke eh? Another long story I will tell later) Anyway, BACK to Tube Slider. IT is in MPH, but when you race, you probably won't give a flip about it because you will concentrate on beating computers that can become as smart as JKT. (No pun or joke intended, I had to learn some pungent lessons.) I have all the courses unlocked, and there are two speed modes. Normal I excell in, while Maximum, I suck in that class. There are three Grand Prixes (Kogasha, Asogi, and Nayuta) in which 9/10 courses are revealed. Two of them are even duplicated and turned upside down with reverse gravity. The last course is unlocked if you can finish Normal Mode with Gold (1st ranking at end of cup) for Kogasha, Asogi, and Nayuta. A new race opens up with a good looking car appearing, but this car has a hell of an attitude, and it takes skill, and luck to beat the rival. Beating the rival will unlock the more powerful version of your car (i.e Vanilla opens Royal Vanilla). It is a combination of wits and fun. The music people complain about, but listening to it closely sets a visual imagery. The last music track is also unavailable until the race with the rival, and then only playable during the race with the rival, in which the music track is a remix of the title song. 8.5 out of ten IMO, BP rating 92. Kort Everett Jackson
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« Last Edit: May 18th, 2003, 7:38pm by KEJackson » |
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Tonio
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Re: F-Zero: Maximum Velocity 2 for GameCube!!
« Reply #13 on: May 19th, 2003, 07:13am » |
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mmmmh. interesting. but not out there in Japan, just for a change....
did you try some strafe and drift turns ?
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GreggRichardson
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Re: F-Zero: Maximum Velocity 2 for GameCube!!
« Reply #14 on: May 21st, 2003, 05:54am » |
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mmm I will wait for F Zero GX in August
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Barry
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Re: F-Zero: Maximum Velocity 2 for GameCube!!
« Reply #15 on: May 21st, 2003, 09:36am » |
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on Apr 8th, 2003, 1:32pm, FluddyFlea wrote:it only got a crappy 6.1 over at ign.com. guess ill have to wait for fzero GC |
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Don't always believe what the gaming site/magazine ratings tell you.
I've come across a few games that got almost piss poor ratings, tried them and they were a lot better than what the site/magazines gave them.
(Names of the games aren't coming to mind right now.)
If you figure it won't be a good buy, then rent it and try it first. Least that way if you don't like it, you're only out $5 instead of $50+.
I've got a couple games that I'd rented and eventually purchased. Megaman Battle Network and Megaman Battle Network 2 are good examples. (Come on MMBN 3!!)
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Barry J. Herbert II ----------------------------------- F-Zero (Retired - 37th, Knight) F-Zero X (Active - 80th, Pawn D) F-Zero: MV (Retired - 42nd, Master D) Universal - 9th -----------------------------------
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F-Zero Fanatic
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Re: F-Zero: Maximum Velocity 2 for GameCube!!
« Reply #16 on: May 21st, 2003, 4:02pm » |
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on May 21st, 2003, 09:36am, Barry J. Herbert II wrote:If you figure it won't be a good buy, then rent it and try it first. Least that way if you don't like it, you're only out $5 instead of $50+. |
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What I do is buy the game and if I don't like it I just take it back to the shop. 
Most shops these days have a good returns policy. Here in England, if you don't like a game, you can return it within 7-10 days of purchase, provided it isn't damaged of course.
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Dave Crawford FZeroCentral.com
    
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Re: F-Zero: Maximum Velocity 2 for GameCube!!
« Reply #17 on: May 21st, 2003, 5:24pm » |
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on May 21st, 2003, 4:02pm, Ninto wrote:What I do is buy the game and if I don't like it I just take it back to the shop.  |
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Where I am, you can only return UNOPENED games. If you open it, you can only exchange it for the same title (to give you the chance to replace a defective copy.)
Dave
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FluddyFlea
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wut?

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Re: F-Zero: Maximum Velocity 2 for GameCube!!
« Reply #18 on: May 22nd, 2003, 03:58am » |
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on May 21st, 2003, 09:36am, Barry J. Herbert II wrote:Don't always believe what the gaming site/magazine ratings tell you.
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Yeah I agree, but I read the review, know IGN are F-zero lovers, agree for the most part in their ways of judging games (read their reviews alot) and so on. Even if the game is good, getting into it, some of the facts just put me off enough not to want it.
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Mark Slight in FZX competition. //Two wrongs don't make a right, but three lefts do!
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Tonio
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Re: F-Zero: Maximum Velocity 2 for GameCube!!
« Reply #19 on: May 22nd, 2003, 09:00am » |
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and 5.somethg ("mediocre") on gamespot
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F-Zero Fanatic
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Re: F-Zero: Maximum Velocity 2 for GameCube!!
« Reply #20 on: May 22nd, 2003, 09:34am » |
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on May 21st, 2003, 5:24pm, Webmaster wrote:Where I am, you can only return UNOPENED games. If you open it, you can only exchange it for the same title (to give you the chance to replace a defective copy.)
Dave |
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That's too bad I guess Dave.
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baka-sama
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Re: F-Zero: Maximum Velocity 2 for GameCube!!
« Reply #21 on: May 23rd, 2003, 01:22am » |
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I'd say part of the problem here is that it's not F-Zero. People will complain that this game sucks, because it isn't up to standard with F-Zero. Not many games are. That doesn't necessarily make them bad.
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F-Zero Fanatic
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Re: F-Zero: Maximum Velocity 2 for GameCube!!
« Reply #22 on: May 24th, 2003, 06:32am » |
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The only true way of knowing whether you like a game is to play it yourself. Don't rely on reviews to make your mind up, play the game and see what it's like. Opinions on games can and do, vary imensly. One more time folks, try the game yourself! Heh he.
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FluddyFlea
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Re: F-Zero: Maximum Velocity 2 for GameCube!!
« Reply #23 on: May 24th, 2003, 11:17am » |
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I wouldnt rely on a review once if i could buy or rent any game I wanted to, but i cant.
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Mark Slight in FZX competition. //Two wrongs don't make a right, but three lefts do!
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KEJackson
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Re: F-Zero: Maximum Velocity 2 for GameCube!!
« Reply #24 on: May 24th, 2003, 2:35pm » |
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Yes, but Strafe is Slide Turns. They are used rarely, because they take a chunk out of your speed. It is still fun to play, despite what I say. Kort Everett Jackson
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KEJackson
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Re: F-Zero: Maximum Velocity 2 for GameCube!!
« Reply #25 on: May 24th, 2003, 2:38pm » |
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Yes, but IGN and Gamespot are deliberatly doing this so they could save Nintendos butt. Or to kill it at the same time. Either way, what they are doing is nothing short of pissing me off, and even makes me want to QUIT patronizing to them. Kort Everett Jackson
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