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F-Zero GX (Gamecube) >> FZGX General Discussion >> translating menus
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translating menus
Post by PDM on Aug 26th, 2003, 08:38am

can somebody translate me the text after a new record has been saved? i dont know how to save a replay. i also need the following menus please. *callingforhelp*
Re: translating menus
Post by David Van Moer on Aug 26th, 2003, 5:50pm

Saving the replay is the fifth option on the list

1) restart
2) setting
3) course select
4) replay
5) replay save
6) course ghost save
7) exit

I knew that kana would one day come in handy

IGN has more translated here:
http://faqs.ign.com//articles/431/431686p1.html
Re: translating menus
Post by PDM on Aug 27th, 2003, 12:57am

thank you very much, finally i understand the options menu too.
Re: translating menus
Post by ErwanSciaud on Aug 27th, 2003, 03:34am

That s not restart that s retry! Ouch!
Just a question, i bought a song (99 coins) in the shop.
How can I hear it?
Thanx!


Re: translating menus
Post by David Van Moer on Aug 27th, 2003, 05:57am

Restart.. retry .. What's the diference ?


As to the Big Blue music: select a Big Blue track at Time Trial or Pratice mode and at the track selection screen you'll see a music-note with the letter "Z' underneath so it's pretty obvious you have to press Z there to enable the remix .

I whish there were more expensiev but cool unlockables like that.. alreadu sitting with 1400 tickets and nothing to spend them one
Re: translating menus
Post by PDM on Aug 27th, 2003, 06:12am

perhaps after you reach the maximum tickets, which is 99,999, there will come something special, but i dont want to find it out myself.
Re: translating menus
Post by TelpeFion on Aug 27th, 2003, 06:27am

on Aug 26th, 2003, 5:50pm, David Van Moer wrote:
Saving the replay is the fifth option on the list

1) restart
2) setting
3) course select
4) replay
5) replay save
6) course ghost save
7) exit

I knew that kana would one day come in handy

IGN has more translated here:
http://faqs.ign.com//articles/431/431686p1.html

LOL, kana is Finnish for chicken.

How many memory card blocks are required/ saved ghost?
Re: translating menus
Post by PDM on Aug 27th, 2003, 08:38am

for outer space it used 4 blocks for a replay with me driving against 1 ghost.

2 blocks for a ghost data must be logical then, because a replay is nearly the same than a ghost.