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Topic: Important topic (Read 495 times) |
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KEJackson
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Re: Important topic
« Reply #16 on: Apr 22nd, 2003, 8:28pm » |
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Wow! Dave Phaneuf has the solution to the problem. Let me alert you of an update. At my school, I have a friend who plays F-Zero MV, but doesn't quite want to join (NOTE: Not Andrew. Another person.) Kort Everett Jackson
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« Last Edit: Apr 22nd, 2003, 8:30pm by KEJackson » |
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DavePhaneuf
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Re: Important topic
« Reply #17 on: Apr 22nd, 2003, 8:48pm » |
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Thanks. I'm glad I could help.
If I owned a copy of F-Zero on Snes I would try to compete. Or course I have a long way to go to get as good as you guys. ^^
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Dave Phaneuf -F-zero Racing Status-
F-Zero (21st Overall, 12th NTSC, 4th Canadian) - Expert B F-Zero X - (6th Overall, 5th NTSC, 1st Canadian) - King C F-Zero MV - (52nd Overall, 4th Canadian) - Expert A F-Zero GX (3rd Overall, 1st Canadian) - Expert B
Universal (4th Overall)
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Tonio
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Re: Important topic
« Reply #18 on: Apr 23rd, 2003, 01:59am » |
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on Apr 22nd, 2003, 8:28pm, Kort Everett Jackson wrote:At my school, I have a friend who plays F-Zero MV, but doesn't quite want to join |
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so what ?
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~SPLASH~
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Re: Important topic
« Reply #19 on: Apr 23rd, 2003, 10:27am » |
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True, it has nothing to do with the topic.
Anyway, Dave, that's a very good idea. Worth the try for all of the Snes players, I guess!
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FluddyFlea
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Re: Important topic
« Reply #20 on: Apr 24th, 2003, 4:59pm » |
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not trying to spoil your fun dave, but this was in my opinion pretty obvious . Not the whole setup snes goto rom goback thingy, but being able to practice any freakin way you want is obvious i think i mean lets say another racing game enhances your fzero skills, but all players dont have access to it, DISALLOW US TO PLAY OTHER RACING GAME? same thing as playing a rom! hehehe im tired and writing awfully bad well hope i get the message across. good work everybody
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Mark Slight in FZX competition. //Two wrongs don't make a right, but three lefts do!
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thesorehead
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Re: Important topic
« Reply #21 on: Apr 24th, 2003, 11:10pm » |
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The 4MB memory u/g does absolutely nothing for FZX. You only need to look at Goldeneye to see that games not designed with the mem. u/g in mind won't use it even if it's there.
Playing your GBA on da big screen does offer an advantage: you can throw your GBA 'round like a controller and not take your eyes off the screen. This is more like the TV console method, and definitely offers an advantage - you don't have to keep the unit still to see what you're doing.
Even without this, though, just having the display bigger is an unfair advantage. To say there is no difference is to argue that playing 4-player split-screen FZX carries no significant diadvantage!
Memory address modifying devices (action replay etc.) however, are tricky - although I think it'd be stupid for the memory block assigned to keep track of lives would be used for speed or anything else, we'd need someone who actually coded the game to confirm this.
In the end it has to come down to a case-by case analysis of what advantages/disadvantages - or not - are brought by each particular device. If we jump in on the issue in this way NOW, then we can do it right and avoid confusion later.
that's what I think anyway!
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JordanS88
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Re: Important topic
« Reply #22 on: Apr 25th, 2003, 6:13pm » |
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Well, this topic certainly attracted my attention. I'll respond to a few of the comments made.
I'm curious as to who is playing with or without that N64 expansion. I have it (got it with Donkey Kong 64, as I recall).
I do play with the N64 Expansion Pak, but the only two games that I have that really use it are Excitebike 64 (hi-res mode) and Rush 2049. I don't think it has very much of a difference. It might boost the performance of the game in low-framerate sections, but I actually doubt that. Playing EB64 with expansion and hi-res is a pain though...it's actually worse. With a game like F-Zero X, the only "hook" it has is the 64DD and not too many people have that.
That would give you an unfair advantage compared to those without an Action Replay or similar and who have to work their way through the leagues each time to get to the desired course ( like myself )
I think it would be no surprise if people who paid the extra $20 to get an Action Replay would get the highest times. If there was an in-game cheat that allowed infinite lives, I would accept it and suggest that the code even be posted on the site just to make things fair to everyone. But in this case where you're pretty much attempting to buy your way to the top of the leaderboard, there's no way. But I don't think it makes very much of a difference anyway, since once you finish a track in GP you can't go back to race it again (no save states, either), but I'm not too sure about that. I'm not familiar with Action Replay devices but if they do have save states just forget about what I said.
The only way that I think "cheats" should be allowed if they are included with the game's ROM (i.e. you complete a set of races or enter in a button code without any added peripherals, and you get your goodies). And those should be made CLEAR before anybody signs up just so everybody is equal. It's very similar to "super speed" cheats - there's no way to police codes included in the game, so if everyone can use them, you might as well legalize it.
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The Canadian sequel to 8 Mile: 12.5 Kilometer Reaching for the top of the leaderboard est. December 2002
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FluddyFlea
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Re: Important topic
« Reply #23 on: May 3rd, 2003, 04:14am » |
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on Apr 24th, 2003, 11:10pm, thesorehead wrote:Even without this, though, just having the display bigger is an unfair advantage. To say there is no difference is to argue that playing 4-player split-screen FZX carries no significant diadvantage! |
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Its definately not the same thing. FzeroX in for player mode gives you a quarter of the resolution! (160*120 instead of 320*240, not taking away the pixels used by the border lines) and that TRULY makes it more difficult. I think the view is more zoomed too.
You wont, however, get higher resolution with a GBA game on a TV, than you do on the GBA itself. The TV just offers a bigger pic (sure it doesnt move with your hand movements ... hmm ok), and if thats an unfair advantage, so is using a bigger TV than someone else, or using one of those magnifying glasses you can set up on the GBA.
sorry for my bad english but hope you get my points here
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Mark Slight in FZX competition. //Two wrongs don't make a right, but three lefts do!
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Dave Crawford FZeroCentral.com
    
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Re: Important topic
« Reply #24 on: May 3rd, 2003, 10:58am » |
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on May 3rd, 2003, 04:14am, FluddyFlea wrote:You wont, however, get higher resolution with a GBA game on a TV, than you do on the GBA itself. The TV just offers a bigger pic (sure it doesnt move with your hand movements ... hmm ok), and if thats an unfair advantage, so is using a bigger TV than someone else, or using one of those magnifying glasses you can set up on the GBA. |
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That's how I look at the GBA Player issue also. We don't punish someone for using a 60-inch TV to play F-Zero X (while some of us are using MUCH smaller TVs), so it should be OK to use the GBA Player. That seems like a reasonable parallel to me. That's my opinion unless someone convinces me otherwise.
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« Last Edit: May 3rd, 2003, 10:59am by Webmaster » |
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Re: Important topic
« Reply #25 on: May 30th, 2003, 08:23am » |
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I don't really find that I need *practise* on FF. The reason it would be desirable to have loads of lives would just be to get a run without f'n traffic. Maybe to shave off those hundreths you'd need to practise, but traffic on FF is such a b*tch that I feel I'm about 3 secs slower than my potential, and I just need a lucky run not more practise.
Anyway, I don't want to spend money on a cheat code thingy and so I agree totally with DVM.
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