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Topic: JV vs. FC (Read 639 times) |
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Dave Crawford FZeroCentral.com
    
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Re: JV vs. FC
« Reply #18 on: May 18th, 2003, 9:26pm » |
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on May 18th, 2003, 7:57pm, nickharsh wrote:I got married, Dave. Sometimes people change their names when they get married. |
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LOL! I dig your sense of humor, Nick. I'm so glad you reined it in just enough to stop getting flamed here.
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Damian666
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Can't get this damn JV to work....
« Reply #19 on: Jun 8th, 2003, 09:03am » |
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Hi,
I too struggle with this JV - how the hell do you get a proper turbo start which doesn't "overturbo" and slow you right down after a couple of seconds?
and how do you get this bump - if i manage to get in front of another ship it often just steers around me and achieves nothing. Someone help - i'm a Top 150 player determined to get in the Top 100, but i feel i need to master the JV as nothing has worked for me with that ship so far.
And Fox - don't take things so seriously! So what if some of your times suck? Its just a game.
Damian
---
"Some men are born mediocre, some men achieve mediocrity, and some men have mediocrity thrust upon them" -- Joseph Heller
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Mike
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Re: JV vs. FC
« Reply #20 on: Jun 8th, 2003, 10:14am » |
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JV gets a proper turbo start, when you press accelerator on the first "READY." However, JV has the highest deceleration rate of all machines after a turbo start, and so needs a bump to get it running.
Solution 1: Stay in the middle of the road, and hold one of the shoulder buttons. Somehow the opponents don't take your drift into consideration when steering around you, and you *usually* get a bump from either HV, JB or FB. Simon Cheetham told me about this in a chat.
Solution 2: On tracks with a straight finish-line, don't use the turbo start at all, but wait for JB to pass you. Then drift left to the front of FB, and drive straight. The bump accelerates JV to ~410 km/h. Two seconds later JV runs at full normal speed.
These two solutions apply to Master GP. In training mode, you might either choose WW as opponent (-> Solution 1) or FB (-> Solution 2).
And - to use JV efficiently you need to know the tracks by heart, as you're turning into the corners much earlier than with the other machines (especially opposed to the Kart-like behaviour of FC). K4 and B2 are probably the best tracks to get used to JV's steering.
Greetings,
Michael
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« Last Edit: Jun 8th, 2003, 10:16am by Mike » |
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