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Topic: More GX "bug" insanity (Read 3274 times) |
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DavePhaneuf
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Re: More GX "bug" insanity
« Reply #32 on: Aug 14th, 2003, 12:37pm » |
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Must've been quite a view from up there.
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Dave Phaneuf -F-zero Racing Status-
F-Zero (21st Overall, 12th NTSC, 4th Canadian) - Expert B F-Zero X - (6th Overall, 5th NTSC, 1st Canadian) - King C F-Zero MV - (52nd Overall, 4th Canadian) - Expert A F-Zero GX (3rd Overall, 1st Canadian) - Expert B
Universal (4th Overall)
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Supreme
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Re: More GX "bug" insanity
« Reply #33 on: Aug 14th, 2003, 1:04pm » |
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rofl....nice try! I hope 5 digits is possible ! Otherwise 9999 wil be the limit.
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Dominic
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Re: More GX "bug" insanity
« Reply #34 on: Aug 14th, 2003, 1:22pm » |
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so wait, are there rendered graphics up there or something? can you explain what you see? Because this flying thing is starting to sound real interesting...
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David Van Moer
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Re: More GX "bug" insanity
« Reply #35 on: Aug 14th, 2003, 1:39pm » |
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Well you don't see much.. it's just a black void with the track and the world map circling beneath you and getting ever smaller. Since the map is also circular it kinda gives the impression of being in orbit around a planet.
Tried a few times more but for the moment each time I get around 9400 kph my dive breaks up and I have to start again 
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Dominic
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Re: More GX "bug" insanity
« Reply #36 on: Aug 14th, 2003, 2:09pm » |
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so can you see everything up there? like the cars and such?
I'm surprised the game lets you hover there and you don't end up crashing the game or anything...
man, I sure am interested in this all of the sudden
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PDM
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Re: More GX "bug" insanity
« Reply #37 on: Aug 14th, 2003, 2:46pm » |
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you cant see anything anymore if you are high enough, everything is just becoming smaller and smaller. and at some point there is blackness which is moving more and more over the planet, at around 20mins of flying upwards half of the planet was cowered with this kind of blackness. and than i started diving down, and i was suprised that the counter always seem to restart at 0 when the speed increases at over 9000kmh. so my suggestion is that the counter just counts from 0 up again whenyou reach the 9xxx mark. it happend very often when i was diving, it always restarts so the limit might be 9999, and just the last frame before counting over that mark is saved by the game. so everytime you get another point of the speed which was just your last frame. my record on port town aero dive is now: 9356kmh i could take a picture if you want, or even a video, but it is so easy to reproduce this stuff that i dont feel like taping it. and also a speedranking wouldnt make any sense when you can reach this speeds on nearly every track, perhaps on all of them.
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David Van Moer
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Re: More GX "bug" insanity
« Reply #38 on: Aug 14th, 2003, 4:41pm » |
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Yeah, you can do it on every course where you can get off the track ( which is nearly all of them ) and it's very easy to do. Really cheapens the speed rankings but I guess that's nothing new in this game.
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PDM
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Re: More GX "bug" insanity
« Reply #39 on: Aug 14th, 2003, 5:37pm » |
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perhaps if you cause some kind of crazy accident by crashing against the barrier in some special way you can fly off from those tracks like the mobius ring, too.
i dont really think that you can do that without outside help from other cars, but its still a possibility.
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Ryan Jenning
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Re: More GX "bug" insanity
« Reply #40 on: Aug 15th, 2003, 11:40am » |
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Alright, after finally being able to watch the videos, I have to say that it cannot be easy to Dakou, control it, then fly off the track, and then be able to land it and not die. Also, with the invisable checkpoints, I must say, maybe Dakou is a bug, but I don't think flying is. In FZX, they controled it by making it that you fall through the track if you flew to far. So, I don't think GX is that bug, and I'm gonna stop reading Tonio's posts because before I was really hyped up to buy GX, and he brought me right down agian...
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PDM
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Re: More GX "bug" insanity
« Reply #41 on: Aug 16th, 2003, 1:19pm » |
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Sonic Oval: 9348km/h
it is possible on ALL tracks!
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Supreme
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Re: More GX "bug" insanity
« Reply #42 on: Aug 16th, 2003, 1:42pm » |
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Nice to know. So maxspeed in the rankings is totally pointless if everybody could easily get 9999 on every track...
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PDM
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Re: More GX "bug" insanity
« Reply #43 on: Aug 16th, 2003, 2:03pm » |
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i still dont think 9999 is the max until somebody reaches it, the counter is always restarting at around 9350. and i am still investigating how to fly off from other tracks were it doesnt seem possible, there is a way on each of them you only need to find it. at the sonic oval i drove the first rounds and than i boosted right to the first corner to crash into the right barrier while pressing right+R. the impact need to be very heavy, so highspeed is needed. you will fly up a little bit and normaly land back on the track but you can manage it to fly upwards after a few tries. if we find a way to reproduce this on all of the other "impossible" tracks a speedranking will be completely useless. and there is still the question why we cant reach a real speedlimit, so it is just luck where the counter saves your maxspeed.
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DavePhaneuf
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Re: More GX "bug" insanity
« Reply #44 on: Aug 16th, 2003, 4:48pm » |
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We could always keep the speed records in FZC, but not count them for overall.
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Dave Phaneuf -F-zero Racing Status-
F-Zero (21st Overall, 12th NTSC, 4th Canadian) - Expert B F-Zero X - (6th Overall, 5th NTSC, 1st Canadian) - King C F-Zero MV - (52nd Overall, 4th Canadian) - Expert A F-Zero GX (3rd Overall, 1st Canadian) - Expert B
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Kirby Sim
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Re: More GX "bug" insanity
« Reply #45 on: Aug 17th, 2003, 08:29am » |
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on Aug 11th, 2003, 1:49pm, Goroh wrote:
Ah...... this is the problem with exams - because I hardly check the forums nowadays, I wasn't able to download these cool new and intriguing discoveries in the game. al64inthedark was very helpful by hosting the first 3 videos, though. Thanks a lot, dude!
Now, I'm wondering if anybody can host this fourth video? I would very much like to check this out.
Btw, like Tonio, I've already sold off my copy of F-Zero GX. However, I plan to get the US version.
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Kirby Sim
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Re: More GX "bug" insanity
« Reply #46 on: Aug 30th, 2003, 9:25pm » |
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on Aug 12th, 2003, 3:40pm, David Van Moer wrote:I've done that flying now on nearl all tracks. Just have to build the same vehicle as seen in the movie ( think it's called the Garnet Dragon or something ) , stick at at max accel and then simply drive of the track while holding left + L or right + R and you'll fly upwards in a circling motion.
Fun to do for a while .. also while diving down I've alreadu got my speed up to 6050 kph once  looks like 9999 might be the limit but haven't gotten there yet.
Haven't really tried yet to try and save time with it. |
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I've just received my UC version of F-Zero GX! Hurrah!
So, DVM, do you know which 3 parts are required to make that Garnet Dragon machine you talked about?
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