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  Vid of MC1 in 46 seconds ?
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   Author  Topic: Vid of MC1 in 46 seconds ?  (Read 1894 times)
Dominic
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Re: Vid of MC1 in 46 seconds ?
« Reply #51 on: Aug 3rd, 2003, 10:13am »

words of a true F-Zero Player man

all right, the concept of actually having this snake move work has inserted itself in my head, let me explain:

First of all, I guess in some ways it does make sense, and as the grip tightens, the technique works better, in the same sense that as the grip loosens, Drifting works better (this took me 2 hours to analyse this)

BUT, Dakou is not very well balanced with drifting in terms of risk and advantage (especially advantage, hence beating the Staff ghost by 10 seconds +)

also, both of these moves are on set on Max Acceleration, so then what would be the use of having the bar anywhere near Max-Speed? I can't imagine anything that will give Max-Speed settings an advantage over Dakou, but in the event that Dakou finds its way to GX-US, I sure hope there will be, so the damn gameplay will be balanced out a lot more, I could live with this at least

Supposedly here's how it's suppose to go (assuming no X-moves are included), drifters have the advantage on turns, but Max-Speed-ers have the advantage on the staight parts of the course, but now, the advantages are now both on the side of Max-Accel settings...

I have lost myself typing this, so if anyone has similiar thoughts, please post... also try to explain what I have posted since I really don't understand it either

I sound like ass
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Kirby Sim
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Re: Vid of MC1 in 46 seconds ?
« Reply #52 on: Aug 3rd, 2003, 10:17pm »

on Aug 3rd, 2003, 10:13am, Dominic wrote:
words of a true F-Zero Player man

all right, the concept of actually having this snake move work has inserted itself in my head, let me explain:

First of all, I guess in some ways it does make sense, and as the grip tightens, the technique works better, in the same sense that as the grip loosens, Drifting works better (this took me 2 hours to analyse this)

BUT, Dakou is not very well balanced with drifting in terms of risk and advantage (especially advantage, hence beating the Staff ghost by 10 seconds +)

also, both of these moves are on set on Max Acceleration, so then what would be the use of having the bar anywhere near Max-Speed? I can't imagine anything that will give Max-Speed settings an advantage over Dakou, but in the event that Dakou finds its way to GX-US, I sure hope there will be, so the damn gameplay will be balanced out a lot more, I could live with this at least

Supposedly here's how it's suppose to go (assuming no X-moves are included), drifters have the advantage on turns, but Max-Speed-ers have the advantage on the staight parts of the course, but now, the advantages are now both on the side of Max-Accel settings...

I have lost myself typing this, so if anyone has similiar thoughts, please post... also try to explain what I have posted since I really don't understand it either

I sound like ass


You're right. It makes no sense to choose Max Speed that way.

Just in case anyone else don't understand, a Max Speed setting would cause you to lose some speed when drifting, sliding, or basically turning. This loss of speed is very much reduced in a Max Accel setting.

Your turns are sharper on a Max Accel setting, but it's easier to lose control/drift unnecesssarily when turning on Max Accel, too.
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Kirby
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Re: Vid of MC1 in 46 seconds ?
« Reply #53 on: Aug 4th, 2003, 02:36am »

on Aug 3rd, 2003, 05:45am, Kirby Sim wrote:
Woah, dudees! Calm down!

It seems like there are quite a number of you harping that Dakou is a cheating technique, since it's so easy to perform, etc, etc. I find this kinda ridiculous, especially when half of you haven't even played the game.

This technique is WITH ITS RISKS. You just show me how to Dakou in turns, and still maintain a 2000KM/H speed. I personally have trouble doing that in the first Mute City course. Because of the snake movements, your handling is affected, and it gets difficult to judge how much turning you need in order to maneuvre past a turn, which may result in a crash lowering your speed back to 400km/h and requiring you to build up your speed again. This risk becomes more apparent as you gain more speed.



I can show u how to turn while 'snaking'.. (but I'll have to kill u!)

Just thought I'll share my 2 cents.

On a straight, Snake is a killer...on twisty corner...we all know overspeeding kills.

I think it's too early to call it 'game breaking' for the time being.

(I might be opening a can of worms here..so uhmm guys, don't lose ur temper yet)

Supposedly, IF snake was used by staff ghosts.

Would it still be game breaking to many of you?

When I first saw the vid, my first reaction wasn't abt getting the fastest time in TA..or the staff ghosts.

My immediate reaction was, 'how do I beat someone if they use this technique?'

Granted...on certain tracks...aka mute, I cannot.

Despite the speed boost, U still have to get the best line for the track in order to win.

It's not like Snake allows the guy to speed its way around the track...no need to worry abt overspeeding n crashing like a ping pong ball.

For those of you that haven't got the game yet.
Please, make ur decision until u buy the game and try it out for urself.

At this stage, it is way to early to scream murder.

Snake or not, it's still quite a fun game.
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Dominic
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Re: Vid of MC1 in 46 seconds ?
« Reply #54 on: Aug 4th, 2003, 08:32am »

snaking or not, this game is going to be one of the best games ever
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Justin Bailey
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Dakou
« Reply #55 on: Aug 6th, 2003, 05:26am »

Here's a reply I got from Nintendo of America (sorry if it's old news..):

"Hello,

Thanks for the great feedback! We can tell that you're definitely an F-Zero GX
enthusiast. Believe it or not, the "snake technique" (as it's being referred
to) was an intentional trick added by the programmers. While you may not
believe us now, when you get your hands on this incredible title, you'll wish
we'd put in more tricks like it. Unfortunately, since we don't provide game
tips via email, and since the game hasn't even been released yet, we don't want
to give away any secrets. From all the buzz the game is generating both online
and in print, though, we're pretty sure you won't be disappointed.

Thanks again for sharing your comments with us.

Sincerely,

Nintendo of America Inc.
Greg Hamilton"






I just hope it won't be against the beautiful nature of the series, some of the videos and early comments are worrying..
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Will Haven
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Re: Vid of MC1 in 46 seconds ?
« Reply #56 on: Aug 6th, 2003, 08:05am »

they are sending out that stock email, I reckon they are lying. AV arent idiots and they wouldnt have included such a dull technique in the game that destroys it's balance and that staff ghosts dont even use....given it's easy of use too.
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Dominic
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Re: Vid of MC1 in 46 seconds ?
« Reply #57 on: Aug 6th, 2003, 09:39am »

crap, my anger about this thing is rising again, there had better be a technique for Max Speed that will rival or even out do this Dakou thing, because at least this way, I have a purpose for using Max-Speed settings against a "snaker"

But my opinion about it's simplicity is kinda changing, new comers to the series won't understand this at all, and if they do, they wouldn't know how to handle courses with a moderate amount of turns

but still, I wish they would make so that it doesn't give too much of a boost, it makes you go really fast without even boosting!

Bah, regardless, I'll learn to live with it and enjoy the game...

a good thing though is if they revise the staff ghost and the master AI to use the technique, I guess that could work also

I'm confused....
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Kitch
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Re: Vid of MC1 in 46 seconds ?
« Reply #58 on: Aug 6th, 2003, 1:20pm »

I reckon its a stock e-mail too. I dont reckon they could have know about something like this. It does destroy the whole balance as the skill of f-zero is knowing when to hit the boost button and making sure you hit all of the speed boosts on the track, along with positioning and other stuff.

Even if there are other techniques, I dont think any of them will get you upto 2900km/h. Whether there are downsides to the snake technique on tight courses, there are still going to be opportunities to use it a few times per lap. Once people get good at it, they will be able to perform it in between each corner and gain that little bit extra speed. Even for the time trial, if I almost kill myself using a 'legitimate' technique to get my best time possible, all someone has to do is do exactly the same as me, but perform just one snake slide thingy and they will get an extra speed boost and beat my time by hundreths of a second, it would still be a better time.

I'm kind of rambling now, but I was really looking forward to pitting myself against you guys with the time trial stuff, but it looks like its back to improving the MV times that I have.

Overall, I will still love this game and will play it to death, but where most racing games come into their own after you have done everything else with time trial, this one will just go on the shelf.

Fingers crossed for the NTSC version.
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Justin Bailey
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Re: Vid of MC1 in 46 seconds ?
« Reply #59 on: Aug 6th, 2003, 1:35pm »

on Aug 6th, 2003, 08:05am, Will Haven wrote:
they are sending out that stock email, I reckon they are lying. AV arent idiots and they wouldnt have included such a dull technique in the game that destroys it's balance and that staff ghosts dont even use....given it's easy of use too.


I too think they're lying, AV, and mainly Nagoshi-san, must be extremely annoyed because of this. Wonder how Nintendo will react..? Anyways, I try to keep an open mind until the game is in my PAL hands.
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JKTFZEROX
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Re: Vid of MC1 in 46 seconds ?
« Reply #60 on: Aug 7th, 2003, 03:55am »

A move that will rival or murder Dakou is none other than DTD, that is, if DTD is even possible in FZGX but i haven't seen anyone pull it off before. It's probably capable of 4000-5000 km/h whatever the top speed is for GX.

Well thats all i got to say for now, i'll try to find out something special when i actually have the game.
Took me 4 years to master FZX to a champion level.

keep up the good work DVM, i'll be there soon to challenge you but first you gotta improve like mad

later.

,JKTSPEED
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"Speed that is faster than super speed =)"

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Dominic
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Re: Vid of MC1 in 46 seconds ?
« Reply #61 on: Aug 7th, 2003, 9:04pm »

damn it! I'm not going to college (yet), so I have a year of playing the game! I'm with you man, let's all go find something
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DavePhaneuf
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Re: Vid of MC1 in 46 seconds ?
« Reply #62 on: Aug 7th, 2003, 11:29pm »

Just out of curiosity, has anyone stumbled across this at Ign?

http://cube.ign.com/articles/432/432558p3.html
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GreggRichardson
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Re: Vid of MC1 in 46 seconds ?
« Reply #63 on: Aug 8th, 2003, 06:25am »

So that snake tech is not a bug...
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crAsh
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Re: Vid of MC1 in 46 seconds ?
« Reply #64 on: Aug 8th, 2003, 09:18am »

That's what they're trying to make us believe...
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al64inthedark
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Re: Vid of MC1 in 46 seconds ?
« Reply #65 on: Aug 8th, 2003, 10:44am »


I believe they're lying.
-If they know this technique, why didn't they use it with the staff ghosts ?
-I got the game and I can tell you that you can easily do the dackou the first time, but it's very hard to play like the 46 seconds video.
So it's hard to make a real good time.

But, unfortunately it's awful, there's no style in this f-zero, totally opposite to F-zero X ( I love it forever).
F-Zero GX is born....
F-Zero GX is dead....
long live to F-zero X !!!
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I always trust in nintendo. They're the better (gameplay is all in a videogame).
Since F-zero GX and its awful gameplay-bug, I got a big doubt.
I love Nintendo and Sega. Together, they've killed F-zero this time.
I could never say again : Nintendo hasn't missed a game because it happens.
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