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F-Zero GX (Gamecube) >> Post FZGX Times >> David Van Moer
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David Van Moer
Post by Webmaster on Aug 20th, 2003, 2:50pm
Name: David Van Moer
System: NTSC
VPS: 55"011
VPS-lap____: 16"391
AM_: 2'12"509
AM-lap_____: 40"455
PTA: 2'24"178
PTA-lap____: 45"667
PTL: 2'29"550
PTL-lap____: 47"991
Comments: + AEROPOLIS SCREWDIVE 1'05"712 - 19"375
All done with Death Anchor.
Starting to get the hang of it: 4 new staff ghosts beaten and Vegas Palace was as perfect as it could get.
Re: David Van Moer
Post by David Van Moer on Aug 20th, 2003, 6:09pm
2 more non-snaking staff ghost beaters with Death Anchor as usual.
AX cup
Lightning 3'14"012 - 58"714
Green Plant 3'48"723 - 1'10"470
Re: David Van Moer
Post by David Van Moer on Aug 20th, 2003, 7:57pm
and one more:
Big Blue - Water Island 2'48"723 - 1'10"470
Once you get the hang of the short drift turn into leaning turn with Death Anchor it's a lot of fun.
Re: David Van Moer
Post by DVM on Aug 20th, 2003, 8:00pm
sorry, got that time mixed up with Lightning 
BB record is 2'48"845 - 53"297
Re: David Van Moer
Post by Kitch on Aug 21st, 2003, 4:27pm
DVM, can you post any videos of you doing this stuff? Can you let me in on the secrets of how you do the short drift turn?
Cheers
Re: David Van Moer
Post by David Van Moer on Aug 21st, 2003, 6:29pm
Hey Kitch it's really not a big deal.
I was racing with the Death Anchor a lot cos it's one of the fastest cars in the game and was getting very furstrated with its turning: sometimes it's as if it would simply 'lock-up' and no matter how hard you steer and lean it just wouldn't turn at all and you crash into the rails. Also the drift turning where you hold down both shoulder buttons while steering didn't really work all the time either and seemed to take lots of speed away with my high-speed setting to the right.
But if you combine the drift with the leaning it works excellent: Just do a split-second drift at the beginning of the corner to unsetlle the balance of the Achor and then you can quickly go into normal leaning left + L or right + R for the rest of the corner.
With this you'll have no problem at all to get the Anchor through even the sharpest and tightests of spots and the Staff Ghost suddenly look a lot more 'vulnerable'
Almost becomes second nature after just a few hours of practising: so first a very quick L+R+direction and then immediately switch to normal leaning to complete the corner.
Hope this makes sense..
DVM
Re: David Van Moer
Post by David Van Moer on Aug 21st, 2003, 9:18pm
Aeropolis - Multiplex 2'09"454 - 39"302
Big Blue - Drift Highway 1'07"270 - 20"525
Aeropolis - Dragon Slope 2'48"237 - 50"837
Death Anchor, no dakou.