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  F-Zero: Maximum Velocity 2 for GameCube!!
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SimonC
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F-Zero: Maximum Velocity 2 for GameCube!!
« Thread started on: Feb 2nd, 2003, 02:38am »

Well not exactly, but on IGN they have article on "Tube Slider" saying it's a new F-Zero style racer from the makers of MV. It's Insider only though.

I still managed to find a few pics though...






I wonder if it'll be any good?
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Re: F-Zero: Maximum Velocity 2 for GameCube!!
« Reply #1 on: Feb 2nd, 2003, 03:52am »

I think it will be pretty good. I don't know if it will differ much from F-Zero GC though...maybe it's controls are more similiar to MV, where F-Zero GC handles more like X?
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Tonio
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Re: F-Zero: Maximum Velocity 2 for GameCube!!
« Reply #2 on: Feb 3rd, 2003, 02:17am »

won't be good : speed is in mph
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Re: F-Zero: Maximum Velocity 2 for GameCube!!
« Reply #3 on: Feb 3rd, 2003, 07:45am »

on Feb 3rd, 2003, 02:17am, Tonio wrote:
won't be good : speed is in mph

Most games have the option to swithc bewteen MPH and KM PH
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Brodie22
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Re: F-Zero: Maximum Velocity 2 for GameCube!!
« Reply #4 on: Feb 3rd, 2003, 10:13am »

It looks good, though won't be as good as F-Zero GC. Does anyone know when it will be released PAL or NTSC?

Would be good if someone set up a records website similar to fzerocentral.com
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Re: F-Zero: Maximum Velocity 2 for GameCube!!
« Reply #5 on: Feb 3rd, 2003, 3:28pm »

on Feb 3rd, 2003, 10:13am, Brodie22 wrote:
It looks good, though won't be as good as F-Zero GC. Does anyone know when it will be released PAL or NTSC?

Would be good if someone set up a records website similar to fzerocentral.com

How do you know if it won't be as good as F-Zero GC? You haven't even played it, so you cannot judge
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Re: F-Zero: Maximum Velocity 2 for GameCube!!
« Reply #6 on: Feb 4th, 2003, 05:24am »

Splash Wrote
Quote:
How do you know if it won't be as good as F-Zero GC? You haven't even played it, so you cannot judge

Though I haven't played it, i've seen the screenshots and they don't better those of F-zero GC. Also I prefer F-zero X to F-zero MV so i'm going to be a little biased.

It also looks likely that the arcade version of f-zero will allow you to store your times on your memory card, allowing u to transfer them to you gamecube.
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Re: F-Zero: Maximum Velocity 2 for GameCube!!
« Reply #7 on: Feb 4th, 2003, 07:53am »

Brodie, graphics do not make a game superiour. gameplay does, and even though F-Zero has excellent gameplay, we do not know if this game is better or worse. The game features hovercraft-like vehicles, so there is a big chance the game doesn't handle like MV at all (as I said earlier, the controls type being similiar to MV is just an idea)...you are right that being able to take your times to the arcade in F-Zero is a great feature, but we don't even know if these arcade machines will be released in America and Europe..and heck, even if they will be released, I still have to find an arcade hall...dangit

I guess we will have to wait for it to be released (which won't take very long, I read that the game will be released this month in America, and around March in Europe, yay!)
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SimonC
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Re: F-Zero: Maximum Velocity 2 for GameCube!!
« Reply #8 on: Feb 5th, 2003, 02:30am »

I much prefer to have MPH in games.

Plus, I'm not sure I like the idea of F-Zero Cube linking up with an Arcade machine, because I'll never get to try it.
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Tonio
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Re: F-Zero: Maximum Velocity 2 for GameCube!!
« Reply #9 on: Mar 24th, 2003, 12:56am »

"Nec Interchannel announced they will release the GameCube hovercraft racing game Tube Slider in Europe in April.
"
magicbox
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KEJackson
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Re: F-Zero: Maximum Velocity 2 for GameCube!!
« Reply #10 on: Apr 6th, 2003, 5:32pm »

Really? Already released in US? If so, I gotta a itch to get it!
Kort Everett Jackson
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FluddyFlea
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wut?


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Re: F-Zero: Maximum Velocity 2 for GameCube!!
« Reply #11 on: Apr 8th, 2003, 1:32pm »

it only got a crappy 6.1 over at ign.com. guess ill have to wait for fzero GC
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Mark Slight in FZX competition. //Two wrongs don't make a right, but three lefts do!
KEJackson
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Re: F-Zero: Maximum Velocity 2 for GameCube!!
« Reply #12 on: May 18th, 2003, 7:36pm »

Just a week or two ago, May 7, 2003, I made what might have been the most disasterous purchase of a videogame I could. A friend of mine bought this game when it came out in mid-April. The name: Tube Slider.
The past two weeks have been the most exilerating yet. Speed combined with agony and frustration of resigning ( I only recieved 2 GAME OVERS thus far) has got me glued to the Gamecube and TV the majority of the time I am not doing something remotely related to school. Also recently, I was awarded Honor Council Status in my schools Student Council, and had to go on a tour of the school, and say speeches to the public about the Presidential crisis(There was a conflict with the two canadate's families, and the result of this was both was declared co-president, a fate I had predicted as a joke to my friends. Some joke eh? Another long story I will tell later)
Anyway, BACK to Tube Slider. IT is in MPH, but when you race, you probably won't give a flip about it because you will concentrate on beating computers that can become as smart as JKT. (No pun or joke intended, I had to learn some pungent lessons.) I have all the courses unlocked, and there are two speed modes. Normal I excell in, while Maximum, I suck in that class. There are three Grand Prixes (Kogasha, Asogi, and Nayuta) in which 9/10 courses are revealed. Two of them are even duplicated and turned upside down with reverse gravity. The last course is unlocked if you can finish Normal Mode with Gold (1st ranking at end of cup) for Kogasha, Asogi, and Nayuta. A new race opens up with a good looking car appearing, but this car has a hell of an attitude, and it takes skill, and luck to beat the rival. Beating the rival will unlock the more powerful version of your car (i.e Vanilla opens Royal Vanilla). It is a combination of wits and fun. The music people complain about, but listening to it closely sets a visual imagery. The last music track is also unavailable until the race with the rival, and then only playable during the race with the rival, in which the music track is a remix of the title song. 8.5 out of ten IMO, BP rating 92.
Kort Everett Jackson
« Last Edit: May 18th, 2003, 7:38pm by KEJackson » Logged

Tonio
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Re: F-Zero: Maximum Velocity 2 for GameCube!!
« Reply #13 on: May 19th, 2003, 07:13am »

mmmmh. interesting. but not out there in Japan, just for a change....

did you try some strafe and drift turns ?
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GreggRichardson
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Re: F-Zero: Maximum Velocity 2 for GameCube!!
« Reply #14 on: May 21st, 2003, 05:54am »

mmm I will wait for F Zero GX in August
« Last Edit: May 21st, 2003, 05:58am by GreggRichardson » Logged

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