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Topic: Dakou, allowed...or not? (Read 328 times) |
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Supreme
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Re: Dakou, allowed...or not?
« Reply #5 on: Aug 11th, 2003, 2:57pm » |
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http://f-zero.cside.com/ or take a look at the left frame on F-Zero Central for the affil. .
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al64inthedark
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Re: Dakou, allowed...or not?
« Reply #6 on: Aug 13th, 2003, 1:49pm » |
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on Aug 11th, 2003, 2:57pm, Supreme wrote:http://f-zero.cside.com/ or take a look at the left frame on F-Zero Central for the affil. . |
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ok thanks a lot, what a shame, I haven't see that !!!!
So by the way, I play F zero GX but I don't know if I must use Dakou or if it's forbidden.
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I always trust in nintendo. They're the better (gameplay is all in a videogame). Since F-zero GX and its awful gameplay-bug, I got a big doubt. I love Nintendo and Sega. Together, they've killed F-zero this time. I could never say again : Nintendo hasn't missed a game because it happens.
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AL
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Re: Dakou, allowed...or not?
« Reply #7 on: Aug 19th, 2003, 6:56pm » |
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What is this technique exactly?
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GreggRichardson
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Re: Dakou, allowed...or not?
« Reply #8 on: Aug 19th, 2003, 7:04pm » |
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... sorry I can't read japanese....
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jtmc
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Re: Dakou, allowed...or not?
« Reply #9 on: Aug 20th, 2003, 3:14pm » |
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I go to babelfish.altavista.com to translate the site. It's not perfect English, but it's readable.
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I modified my [Nintendo] 64 using the subtle approach, a hammer. ~Dave Crawford
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Knightryder
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Re: Dakou, allowed...or not?
« Reply #10 on: Aug 28th, 2003, 8:02pm » |
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on Aug 19th, 2003, 6:56pm, AL wrote:What is this technique exactly? |
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I would also like to know what it is as well and how do you do it?
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« Last Edit: Aug 28th, 2003, 8:03pm by Knightryder » |
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PDM
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Re: Dakou, allowed...or not?
« Reply #11 on: Aug 28th, 2003, 11:10pm » |
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its a sliding technique with haevy cars and maximum accelerarion. if you press L+left / R+Right you will do that slide. your speed will increase very much while you hold to one side but on straights you have to change it very often from one to the other side, and if the track are very tight, you had to do that changing even faster, or you will hit the wall. but changing as fast as possible is definetely not the fastest way. you need to use the whole width of the track to do it the best way.
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« Last Edit: Aug 28th, 2003, 11:15pm by PDM » |
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Jugem
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Re: Dakou, allowed...or not?
« Reply #12 on: Aug 29th, 2003, 4:38pm » |
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This whole dakou thing has probably been discussed to death, but one thing I'd like to point out: Even doing a bad job of snaking (ie. crashing into some walls) can beat the best (or at least most of the best) non-dakou times. I started by using the snake technique, but when it comes to me submitting times here, I'll probably be doing it without snaking.
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Ryan Jenning
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Re: Dakou, allowed...or not?
« Reply #13 on: Aug 29th, 2003, 4:58pm » |
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Well, one thing is for sure! When (actually if, but there is a very good chance) Dave makes a Story mode competition, I will be submitting Dakou times once I learn how to do it. Probably not for a while in Time Trial though. Anyway, good luck with your times guys!
Ryan E. Jenning
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Byung Ho
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Re: Dakou, allowed...or not?
« Reply #14 on: Aug 31st, 2003, 3:13pm » |
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is Dakou the official name for this move, or did someone just made it up. Also someone explain very much in detail about Dakouing and Flying. Like how to do it, with what vehicle, EVERYTHING!!!
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