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Topic: dash plates (Read 537 times) |
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David Van Moer
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Re: dash plates
« Reply #8 on: Aug 18th, 2003, 4:07pm » |
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Quote:The replay value of this game is really AWESOME |
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Hmm.. without special air moves, DTs and decent sliding physics it feels kinda limited to me.
Not quite FZX replayability if you ask me..
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GreggRichardson
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Only if I can read their mind and use their skill....

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Re: dash plates
« Reply #9 on: Aug 18th, 2003, 5:58pm » |
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Then dont use it, if you want the replay value of this game AWESOME. I hadnt play it yet. Few more weeks!!!
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ISAMU
Board Knight
 
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Re: dash plates
« Reply #10 on: Aug 18th, 2003, 9:10pm » |
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on Aug 18th, 2003, 4:07pm, David Van Moer wrote:Hmm.. without , special air moves |
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"SPECIAL air moves?"
WOW! Like what ? Can you explain to me, please?
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« Last Edit: Aug 18th, 2003, 9:11pm by ISAMU » |
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ErwanSciaud
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Re: dash plates
« Reply #11 on: Aug 19th, 2003, 04:42am » |
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I don t use dakou too. In my opinion any little 1/100 sec you can win aren t useless. on vegas palace taking all the dash plates by the side made me win a lot a time. I m fond of this new dash system. kind of combo to make...
Damn, staff ghost are hard to beat! (I love that kind of challenge) I don t understand what is MC1 staff ghost race strategy. He s he drifting just after finish line? Anyway, TA is not useless for me. Without dakou, you can easy reach speeds such 2000 kmh, that s quite fast and fun!
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Mach1 軋 va, Mach3 bonjour les d馮穰s!
F zero x rank EXPERT B 1st French 12th PAL 19th overall
I just went 1594 kmh PAl on silence!!! I can t beat MC ghost! Why? What 's wrong in my race strategy?
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