F-Zero Central Message Board
ォ Submitting Dakou times... サ

Welcome Guest. Please Login or Register.
Apr 8th, 2013, 12:37pm



RETURN TO F-ZERO CENTRAL HOMEPAGE

F-Zero Central Message Board
F-Zero GX (Gamecube)
FZGX General Discussion (Moderators: Webmaster, Barry)
  Submitting Dakou times...
« Previous Topic | Next Topic »
Pages: 1 2 
   Author  Topic: Submitting Dakou times...  (Read 705 times)
Placid
Board Knight


member is offline





AIM
PM


Posts: 31
Re: Submitting Dakou times...
« Reply #15 on: Aug 28th, 2003, 11:04am »

DVM,

Remember, the way that you've suggested splitting rankings is only one way to divide the pie. The question is, why not some other division? Who decides what techniques/cars to exclude (especially when everyone has a different combination they'd prefer)?

Even a majority vote has problems (e.g., the majority may rule out something that a lot of people find to be fun. Imagine if a majority of FZX newbies ruled out floating or DTDing as horrid glitches! Well, there's no reason in principle why this couldn't happen if we start picking and choosing exploits based on popularity, whether or not the majority of people think certain exploits are fun, stylish, etc.)

If anyone has a right to decide how the rankings are split up, it is Dave. He is the author of this website, and therefore has the final authority. But given that the position he has consistently maintained for all games so far is that of playing the games as they are, I think it unlikely that he should change his paradigm to partial-game competition in this case. Consider the following:

(1) Not a single exploit, even the more annoying/unstylish/pervasive ones (and there have been several), has been nixed or separated to date.

(2) Not a single car or setting has been excluded or ranked separately to date.

Hence, I see no reason to expect a change of ranking philosophy for GX, and in fact I would urge Dave to simply continue on the sensible path he has been following all along.

DVM, you rightly point out the special pleading of PDM above - but what makes your suggestions of what is to be included/excluded/in which ranking set any different? I can't see how exclusion of any techiques/cars/expoits can avoid the charge of special pleading.

-Jim Mitchell
Logged

JKTFZEROX
Board Bishop


member is offline





ICQ AIM
Email PM

Gender: Male
Posts: 98
Re: Submitting Dakou times...
« Reply #16 on: Aug 28th, 2003, 12:08pm »

Well as far as am concern, i won't really say anything even though i did tried Dakou and regular playing like DVM. At the time being i suck at both, well thats just me though hehe. Dakou kills my palm for some reason also puts lots of strain on my hands after going hours on end.

all new games i suck completely same goes for FZX when i first played can't even get pass 3 laps.

The story mode is killing me for sure especially the very hard ones. I am pretty much stuck on chapter 9 for now until i find some more skill to not fall off the track everytime i tap boost.

non dakou and dakou is probably the best for now
i'd probably have to play on 2 memory cards one for dakou one without bleh.

i'll post my times much later. i can't even control the vehicle i am using so no point hehe. my MCT is 1'02 atm still a bit behind from the staff ghost.

up to you guys if you want to have separate rankings or all combine. Dividing everything into pieces doesn't look so easy to manage


well later

,JKTSPEED
Logged

"Speed that is faster than super speed =)"

2nd to none
PDM
Board Bishop


member is offline





ICQ
PM

Gender: Male
Posts: 53
Re: Submitting Dakou times...
« Reply #17 on: Aug 28th, 2003, 12:23pm »

you will get used to dakou, if you play with it long enough your hands wont be aking anymore than. i had the same problems the first days, but now its very easy to perform it over a long time.
« Last Edit: Aug 28th, 2003, 12:24pm by PDM » Logged

DavePhaneuf
Board Master


member is offline





AIM
Email PM

Gender: Male
Posts: 183
Re: Submitting Dakou times...
« Reply #18 on: Aug 28th, 2003, 1:17pm »

on Aug 28th, 2003, 10:52am, PDM wrote:
we have:
-custom cars (cool addition wich makes it more interesting to build the perfect machine)
-dakou (just a fast driving technique)
-flying (technique for some possible shortcuts)
-flying into space (technique for 9300kph)


Flying into space for speed is probably the only thing I'd forbid as well. All of them don't require much skill, but this is the most serious one out of the four by far if you ask me.

Maybe a poll should be made about the flying for speed technique, but i think the votes would be pretty much one sided.

EDIT: Oops I forgot. Using custom cars isn't a technique.
EDIT2: Looks like 3 posts were made while I was typing the post. O.o
« Last Edit: Aug 28th, 2003, 1:27pm by DavePhaneuf » Logged

Dave Phaneuf -F-zero Racing Status-

F-Zero (21st Overall, 12th NTSC, 4th Canadian) - Expert B
F-Zero X - (6th Overall, 5th NTSC, 1st Canadian) - King C
F-Zero MV - (52nd Overall, 4th Canadian) - Expert A
F-Zero GX (3rd Overall, 1st Canadian) - Expert B

Universal (4th Overall)
Ryan Jenning
Board Master


member is offline



I don't care what other people say...I WILL be one of the best at F-Zero GX!!!!!

AIM
Email PM

Gender: Male
Posts: 115
Re: Submitting Dakou times...
« Reply #19 on: Aug 28th, 2003, 3:18pm »

Alright, my view on this is as follows:

How can you even consider not allowing custom machines? I can understand the dakou issue because it is technically a bug, but custom machines were put in there on purpose by Nintendo! Stop complaining and just play the game darn it!

Dakou: Ah, so many issues with this problem. I have offered to make a dakou or non dakou page (whichever Dave decides for me to make) so I think you guys should support me on that because I am trying to help you guys here. I tried to do dakou a little bit ago and have no clue on how to do it. I got Black Bull and put max. accel on and I still can't do it. It's a lot harder than it looks!

Main Points: Support me on the Dakou/Non-Dakou rankings page because Dave already said he isn't gonna make seperate pages, and I'm offering to do this to help you. and...just play how you want. Custom or not. It is an aspect in the game that Nintendo put in on purpose. That's like saying you can't use any vechiles in FZX or FZGX besides the orignal 4 from the F-Zero for SNES because they can be a lot better. Also, flying...alright, it is a little messed up that you can get 9000 on every track, but I know for sure I'm not gonna sit there and do that for 10 min. And if people just start submitting 9000 speeds all over the place, Dave can demand proof, and when they can't give it, he can disqualify them from the F-Zero GX competition.

Sorry if I sound a little aggravated, but these arguments are ridiculous!

Ryan E. Jenning
Logged

PDM
Board Bishop


member is offline





ICQ
PM

Gender: Male
Posts: 53
Re: Submitting Dakou times...
« Reply #20 on: Aug 28th, 2003, 3:53pm »

you need to fly up for about 2mins to get one complete 9300kph dive.

but how can you call proof for every 9000kph speed? that will be tons of proof.
Logged

Ryan Jenning
Board Master


member is offline



I don't care what other people say...I WILL be one of the best at F-Zero GX!!!!!

AIM
Email PM

Gender: Male
Posts: 115
Re: Submitting Dakou times...
« Reply #21 on: Aug 28th, 2003, 4:17pm »

Alright, sorry about the wrong time on the flying thing, I haven't been able to do it yet, but still, I don't want to spend 2 min holding down L and R and whatever control stick direction. I hated doing the SSBM thing with Donkey Kong in 15 min melee, it was annoying as heck, and then the computer would get a lot bette and wise up in the last 2 minutes, and you would die then ahh, i hated it. Anyway, I would assume that if someone had shown Dave something like 5 or more 9000 speed records, I would assume that the person would be trustworthy and would accept their times, However, if someone couldn't provide proof, then they would be caught so I think it would work.
Logged

Supreme
Board Knight


member is offline



~ Gaming Is Not A Crime ~

ICQ
Email PM

Gender: Male
Posts: 38
Re: Submitting Dakou times...
« Reply #22 on: Aug 28th, 2003, 4:21pm »

Yes, the 9300kp/h thingy isn't very helpfully for the rankings....it'll only destroy the overall ranking of FZGX.

P.S.: Please don't compare FZGX all the time with FZX or other FZ-games...it's only a new game with his own bugs! Not a sequel ... uhm not really, ya know what I mean .
Logged

.:| www.superplayers.de |:.
Webmaster
Dave Crawford
FZeroCentral.com



member is offline





ICQ YIM YIM AIM
Homepage Email PM

Gender: Male
Posts: 2205
Re: Submitting Dakou times...
« Reply #23 on: Aug 28th, 2003, 5:09pm »

I've always stuck to playing the game "as is" so far, and I haven't heard a strong enough reason to change that yet. As it stands now ... snaking, custom cars, and flying (for 9000+ speed) are allowed.

I don't like the idea of flying any more than anyone else ... but I don't like having a 24-way tie for the speed record at Sector Beta either, and I don't see it as being very different.

Eventually, the best custom car set-up for each track will be determined, and players will commonly use that car for that track (assuming that it's better than any of the regular vehicles).

It's unfortunate that snaking has caused such a debate. But the reality is that this technique is here to stay. I STRONGLY believe that while it may not be a BENEFIT to the competition, it certainly won't RUIN it.

Dave

Logged

Pages: 1 2 
« Previous Topic | Next Topic »

Monthly Ad-Free Plan!

$6.99 Gets 50,000 Ad-Free Pageviews!

This Board Hosted For FREE By SuddenLaunch
Get Your Own Free Message Board!